I am a 3D designer, working between digital and physical media.
I’m a creative who is inspired by all things digital, I specialize in exploring computational geometries, creating digital media in the form of unique still and motion graphics which inspires my physical finding of form and materiality in my sculptural work.
I am a recent graduate from Manchester School or art where I studied three-dimensional design, here I worked as a generalist across mediums, which has given me a broad understanding of materials which I use to translate my digital into my physical work.
My digitals skills are most focused on Maxon's Cinema4D, using corona renderer, but I also use Blender, fusion 360 and Rhino.
Kimber BMX and Skatepark, London, 2017
Here I exhibited an early work in the form of a table made from recycled skateboards to a pubic audience.
Epsom Creative Art Galley, Epsom, 2018
Here I curated and exhibited my interactive light installation, 'RGB', for a public audience.
Design and craft centre, Manchester, 2019
A curated exhibition of my work 'Catenary Lamp', as part of a collaborative project, working to create a capsule collection.
Next Door Records - Motion Graphic work for new year 2020-2021
'Out Of Place' logo design and animated loop
Currently studying Three-Dimensional Design at Manchester School of Art.
Foundation Diploma at UCA Epsom - Merit*
A level's studied at Saint Cecilia's Wandsworth:
Biology - C, Mathematics - C and Product Design - B